Setting Up a ‘Player’ Character Object
by David on Nov.11, 2009, under Unity
Here I will attempt to describe to process I followed in setting up a First Person Character complete with movement controls and camera control and the throwing(weapon) set up for “Iggy”, the main character in a game that I and a group of my classmates created as part of an assessment item in 2nd semester of my 4th year at Queensland University of Technology. Full credits will be added once I have uploaded the game to this site. For now, please refer to the Game Cover image.

To start with….
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