Research & Development for 3D & the Web

Iggy’s Revenge

by on Mar.29, 2010, under Research

Here is the first proper game I’ve worked on. It still requires some work and fine tuning, but it was created as a University Assignment within a time period of one Semester (around 13 weeks).

Note: This game is not the most up to date version. i will upload the most current version one of these days… AI isĀ brokenĀ in this version.. When it got exported as web player version the AI characters game objects get confused – fixed a while back.

Click on the CD Cover Image below to play!

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PRODUCED BY:

BEN OCONNOR - Concept Development, 3D Modeler, Rigging & Animator (All models apart from Mad Scientist)

DAVID GOOSEM -Development, Programming, Unity Development & Integration

JOHN McCLAY- 3D Modeller, Rigging & Animator (Mad Scientist)

KYLIE-ANNE SCHMIDT – Concept Development, Visual Designer, 3D Modeler

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:Games, Iggy, Unity

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