Zbrush Revisited 1
by David on Feb.10, 2011, under Zbrush
Created my first proper project over the past few weeks and manged to get this to do everything I want so far… It’s much more powerful than Mudbrush and there’s just so much you can do with it…
UV unwrap and then creating a texture map using Poly paint is an absolute god-send and saved hours of time.. Can save all of the texture maps out as .PSD files and export to Maya for rendering still – I haven’t found Zbrush particularly good for doing rendering as of yet but it might just be that I haven’t looked hard enough for it.

