Research & Development for 3D & the Web

Zbrush Quick Notes to sort out later

by on Feb.17, 2010, under Zbrush

Notes:

  • Ctrl – N = new canvas.
  • Work in 2.5D and 3D.
  • Can ‘drop’ model to canvas by clicking ‘edit a second time. This means you can’t rotate it, but you can draw in new copies of the tool.
  • Holding Alt key lets you ‘carve in’ when you are sculpting.
  • Can Undo steps using Ctrl-Z like normal. You can also change the number of Undo’s you have through Preferences > Undo Settings.
  • ‘Edit Mode’ – allows you to take a tool from 2.5D to full 3D state.
  • Edit shortcut = ‘T’.
  • once in edit mode, you can move, rotate and scale.
  • click edit again to drop back to 2.5D
  • Help button top right of screen including documentation etc.
  • Also is a built-in help feature by hover over something and hold Ctrl key
  • Move – hold Alt and click in empty space to move object
  • Rotate – click in empty space and move mouse around to rotate.
  • Scale – hold Alt, start moving object then release alt = scale.
  • Tools: located in Tool Palette..
  • 2.5D brushes: Hold Ctrl key to bring up help description pop-up.
  • Smart Resym: Lets you work on one side, then then go to Tools > Deformations pull down > Smart Resym. Need to mask off section to resym.. Hold Ctrl and click and drag to make a mask. then slect the axis to mirror on the right.
  • Rotate while holding shift to snap rotate. (do this before masking)
  • Working in symmetry: Shortcut = ‘x’ to turn on/off symmetry (defaulted in X-axis). Symetry options found in Transform Palette. – change axis here etc.
  • Ctrl-D adds detail to mesh
:Zbrush

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